The History of Computer Based Training
In one form or another, computer based training (CBT) has been around since the introduction of the computer. Early forms of using the computer for educational purposes were much different than the CBT programs of today. From punch-cards to mouse-clicks, using the computer in education has evolved to become an effective training tool.
The PLATO system from Control Data is one of the first computer based training programs that was developed in the late 1950s and early 1960s. This system used a drill-based approach to training and allowed students to skip lessons they already knew. Between then and its eventual demise in the mid-1980s, PLATO evolved with technology bringing the academic and corporate worlds courseware for training students in mass. PLATO also brought innovations such as online message boards and various communications tools.
Another innovator includes Thomson NETg. In 1971 Thomson NETg introduced mainframe computer based training. Over the years, NETg went on to establish industry standards for interactive learning and has led the way developing courseware.
The early technology was used in schools, universities, and commercial businesses for self-paced training but it required huge amounts of resources. First, the programs needed to be developed and written and then these organizations needed the hardware to run these programs. This represented a huge investment in required hardware alone.
The modern PC changed all of that. Now, schools and businesses around the world are pre-equipped with PCs capable of delivering training. All a learner needs to do is insert a compact disc into his CD-ROM drive and begin learning. Pre and post assessments let learners see what they need to focus on, allowing them to skip sections they already know. Interactive content takes full advantage of the technology available by letting users see the content on videos, animations, or other graphical components, and then letting them interact with the program through hands-on labs, quizzes, drills, and simulations.
Today, companies regularly turn to disc-based training programs to train their employees. Startup costs are minimal as these organizations already have computer networks and workstations in place. Other training costs, such as travel, are eliminated as employees can participate in training directly from their desktop. In addition, employees receive both a customized learning experience as well as a consistent one. The customization comes from the interactive components while the consistency comes from the content being covered. Everyone within an organization can receive the same message while learning at their own pace, from their own workstation.
The history continues as new technologies are harnessed. The Internet allows learners to access training programs online and learn without having to install a compact disc. Learning management systems and virtual classrooms are being used more and more to better manage training programs and enhance the learning experience.
Today’s CBT programs are no longer linked to large, expensive mainframes but instead come on a CD-ROM or a website loaded with interactive features. The technology of computers and multimedia, along with leading innovators who saw the potential for self-paced training, has evolved to a point where computer based training is accessible to anyone with a desire to learn.
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